Masteries

Masteries are passive skills unique to each class, that grant the most diverse bonuses permanently upon learning. The most common type of mastery will improve one or more spells in ways such as a increase in damage, duration, reduced costs, additional effects, etc, but there are also masteries with independent effects such as Marksmen's Triple Shot, which adds a chance to attack three times in a single turn.

You can find a complete list of masteries of each class on their pages here.

Learning Masteries
Upon your promotion to a level 10 class, you will be granted 3 points to be spent on masteries. Another point will be granted at level 20, and another at 30, reaching a total of 5 points for every class. That means that no one will be able to learn every mastery of a class, but select the ones that fits better with the player's play-style.

To spend these points, first you must type the command !mastery to see a list of your class masteries. After you decided which mastery to learn, you must type their name as a command (!mana essence for instance).