Spells

Spells are all the abillities and skills that your character's class can actively use, after meeting all requeriments needed. They have the most variated effects, from powerfull blasts of fire to a shower of arrows, and their proper use will make the difference between surviving or not on Thronar.

At each class page you will find a list of which spells are avaliable for them.

Mana and Soul points
Spells usage costs' are always between Mana and Soul points. Many of them only cost SP, while many uses MP only, but spells mostly tends to use both. Different classes have different mana and soul values and regens to reflect their own spells and designed limits, as a way to balance them and avoid abuses. For example, the Cloak spell for Trackers consume a lot of mana and soul points since its a very useful and potentially abusive spell.
 * Elemental magic usually uses MP only.
 * Summoning usually uses SP only.
 * Physical skills usually uses MP and SP.
 * White magic tends to use SP and MP.
 * There are always exceptions.

Spell Learning
Aside from the beginner spells every character begins with, most of the other spells will have to be acquired in some way. These ways differs greatly from class to class and even between spell types of the same class.
 * Most physical skills are learned upon reaching a certain predefined skill level, such Sword Fighting 30.
 * Magic spells are bought with diverse NPCs, most for money but also some for special rare books.
 * Summoning spells are usually bought such as magic spells, but may also be acquired through quests.
 * There are always exceptions.